Function std::thread::park
[−]
[src]
pub fn park()
Blocks unless or until the current thread's token is made available.
Every thread is equipped with some basic low-level blocking support, via
the park()
function and the unpark()
method. These can be
used as a more CPU-efficient implementation of a spinlock.
The API is typically used by acquiring a handle to the current thread, placing that handle in a shared data structure so that other threads can find it, and then parking (in a loop with a check for the token actually being acquired).
A call to park
does not guarantee that the thread will remain parked
forever, and callers should be prepared for this possibility.
See the module documentation for more detail.