Struct std::thread::JoinHandle
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[src]
pub struct JoinHandle<T>(_);
An owned permission to join on a thread (block on its termination).
A JoinHandle
detaches the child thread when it is dropped.
Due to platform restrictions, it is not possible to Clone
this
handle: the ability to join a child thread is a uniquely-owned
permission.
Methods
impl<T> JoinHandle<T>
fn thread(&self) -> &Thread
Extracts a handle to the underlying thread
fn join(self) -> Result<T>
Waits for the associated thread to finish.
If the child thread panics, Err
is returned with the parameter given
to panic
.